FSU football: 3 takeaways from ‘Noles blowout win over Duke
By Kelvin Hunt
FSU’s defense is still suspect
FSU played an entire half against Duke’s freshman backup quarterback and still allowed 5.10 yards per play.
That would have been a great number had Duke had their starting quarterback the entire game. Duke was averaging 6.07 yards per play at halftime before losing their starter, so that skews things a bit.
Duke had 245 rushing yards on 51 carries, which equates to almost five yards per rush. Some of those yards came when the game was in garbage time, but FSU should have done a better job there with a quarterback who wasn’t much of a threat to throw it.
I have to give them credit for creating four turnovers in the game. However, the only problem with that is, Duke was averaging three turnovers per game on the season.
The Blue Devils came into the game averaging 23.8 points per game and scored 35 on the ‘Noles defense while playing a freshman backup quarterback for half of the game.
That’s not going to cut it. I know the defense is missing some starters like Marvin Wilson, Asante Samuel Jr, and Fabian Lovett missed a lot of the second half with an injury.
They did play hard, but there’s still a lot of times I’ve left scratching my head wondering what players were doing certain plays.